Music DLC Round-Up — Week Of Jan. 11

January 16, 2010 by Yukiko  
Filed under Wii News

Music DLC Round-Up -- Week Of September 7

Vampire Weekend Track Pack

“Holiday”
“Cousins”
“The Kids Don’t Stand a Chance”

Price: $5.49/440 Microsoft Points/550 Wii Points for pack, or $1.99/160 MSP/200 WP per track

Click through to see new tracks for Rock Band, DJ Hero, SingStar and Lips.

Music DLC Round-Up For Week Of August 17

Pack

Alice In Chains Track Pack 02

“Grind”
“Heaven Beside You”
“Last of My Kind”
“We Die Young”
“Your Decision”

Price: $8.49/680 MSP for pack, or $1.99/160 MSP/200 WP per track

Music DLC Round-Up -- Week of Nov. 9

No new releases

Singstar logo

No new releases

Lips logo

Tracks

Anita Ward – “Ring My Bell”
Death Cab for Cutie – “Soul Meets Body”
Wilson Pickett – “Mustang Sally”

Price: 160 MSP per track


Daily Wrap-Up 1.12.10

January 13, 2010 by Yukiko  
Filed under Wii News

as20100112_thefeed

Watch Larger Version of this Video

Here’s what went on today in the world of video games, popular culture and technology.


Weekly Wrap-Up: CES Edition

January 12, 2010 by Yukiko  
Filed under Wii News

The big news this week is obviously CES, that yearly gathering of the tech tribe that takes place in Vegas. We’ve got a ton of coverage right here at G4TV.com, of course. Check it out.

We also had time last week to bring you all the original web shows you love:

  • Sessler’s Soapbox: Adam Sessler looks ahead to 2010.
  • The MMO Report:  Morgan Webb takes over the MMO Report from Casey.
  • Fresh Ink: Blair gives you the rundown on Sweet Tooth, Resurrection, The Last Days of American Crime, Blackest Night: Suicide Squad, and more.
  • Feedback:  The weekly nerd-roundtable discusses the next DS and 3D technology.

And now, the news:

Monday

Tuesday

Wednesday

Thursday

Friday

Saturday


Music DLC Round-Up — Week Of Jan. 4

January 9, 2010 by Yukiko  
Filed under Wii News

2010 is starting off quite well for music game fans, as evidenced by this week’s round-up of the newest downloadable content. Guitar Hero 5 users (Xbox 360 and Wii owners for now; PS3 owners have to wait until Jan. 21) looking to get a little bluesy this weekend should checkout the New Blues Masters pack, with tracks from Tyler Bryant, Joe Bonamassa and Scott McKeon. Rock Band-ers can feel the Sir Paul McCartney love with three live tracks from McCarney’s November 2009 concert in New York City. Blink 182 returns with a new track pack, along with new songs from The Psychedelic Furs and The Ramones. And Lips users have their pick of tracks from the likes of Club Nouveau, David Guetta and Kanye West.

Music DLC Round-Up -- Week Of September 7

New Blues Masters Track Pack

Tyler Bryant - "Who I Am"
Joe Bonamassa  - "Lonesome Road Blues"
Scott McKeon  - "Broken Man"

Price: 440 Microsoft Points, 550 Wii Points for pack, or 160 MSP, 200 WP per track

Click through to see new tracks for Rock Band, The Beatles: Rock Band, DJ Hero, SingStar and Lips.

Music DLC Round-Up For Week Of August 17

Packs

Paul McCartney New York City Pack 01

 "Band on the Run (Live)"
 "Jet (Live)"
 "Sing the Changes (Live)"

Blink-182 Pack 02

 "Adam’s Song"
"First Date"
"I Miss You"

Tracks

The Psychedelic Furs - "Love My Way"
The Psychedelic Furs - "Sister Europe"
The Ramones - "Rock ‘n’ Roll High School"

Price: Price: $5.49/440 MSP per pack, or $1.99/160 MSP/200 WP per track

Music DLC Round-Up -- Week of Nov. 9

No new releases

Singstar logo

No new releases

Lips logo

Club Nouveau - "Lean On Me"
David Guetta feat. Cozi - "Baby When The Light”
Kanye West feat. Chris Martin - "Homecoming"

Price: 160 MSP per track


Polaroid Hires Her, Monster Endorses Her, But We Just Love Lady Gaga

January 8, 2010 by Yukiko  
Filed under Wii News

She could team up with any industry in the world, but songstress and superstar Lady Gaga has a taste for tech. “Pokerface” debuted with her Heartbeats headphones, and a Wii even appeared in “Bad Romance.” But yesterday, Polaroid announced that the platinum provocateur will be its new creative director, shifting parts of the brand back to the instant film development that made it famous.

So, it isn’t a bad day at a gadget show when a reporter gets to stalk Lady Gaga. The Lady participated in a double-whammy announcement, securing her place as the new diva of electronics (sorry, Bill Gates). At Polaroid’s press conference, the team took pains to convey that this isn’t an endorsement; Gaga is part of the company.

The role is rather unclear, but Gaga turned to the audience to explain that this wasn’t branding — that there would be no cameras emblazoned with her face (or, as it were at CES, her picture hair hat made from a bright white weave). Instead, she is hoping to redefine the brand, which stopped making instant film in 2008, much to the singer’s chagrin. Whatever she ends up doing, personal presentation is Gaga’s trademark, so helping Polaroid enter the new decade as a retro-chic brand (a bit like the ’70s camera Holga, which got a second life thanks to its gritty, artistically unreliable depictions) might be just the gig for her.

Continue reading Polaroid Hires Her, Monster Endorses Her, But We Just Love Lady Gaga

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Polaroid Hires Her, Monster Endorses Her, But We Just Love Lady Gaga originally appeared on Switched on Thu, 07 Jan 2010 17:25:00 EST. Please see our terms for use of feeds.

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Def Leppard: The Game may be in the works

January 6, 2010 by Yukiko  
Filed under Wii News


Reuters reports that music publishing company Primary Wave has struck a deal with Brit rockers Def Leppard to create a cartoon series and video game based on the band. Primary Wave CEO Larry Mestel said the video game project is “unusual,” presumably not just because it features Def Leppard.

Though we have it on good authority that neither project will ever see the light of day, we’re pushing for a Wii game. Just think: Simulated drumming without the need for that pesky nunchuk attachment.

[Via Kotaku]

JoystiqDef Leppard: The Game may be in the works originally appeared on Joystiq on Tue, 05 Jan 2010 11:30:00 EST. Please see our terms for use of feeds.

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TenYears: The best console games of the decade

December 31, 2009 by Yukiko  
Filed under Wii News

ten-yearsIt’s almost January 1st, 2010 and we’ve been mulling over our favorites of 2009 – and the previous decade. Here we present another installment in our “Of the Decade” lists.


Winner: Resident Evil 4 (GameCube, 2004)

re4This decade saw a lot of “big” games, but how many of those games were any good? How many do you think you’ll even consider replaying in five or 10 years? If there’s one, and only one, game of the decade it has to be Resident Evil 4. The game resurrected a waning franchise, justified your purchase of a GameCube, and was actually fun to play. How rare. The lackluster Resident Evil 5 only reinforced how well made Resident Evil 4 was: perfect controls, probably the best graphics ever to grace the GameCube, and, yes, the best single-player mode of the decade make this the game of the decade. It’s pretty much non-stop fun, which is really all you can ask a video game to do.


Runners Up

vicecity Grand Theft Auto: Vice City (PS2, 2003)

You can almost consider Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas to be the same game three times, but Vice City wins because it’s our favorite setting of the series so far. Is it fun to go around and blowing up anything that moves? Yes, but it’s actually more fun to appreciate the time and effort Rockstar put into crafting a pretty enjoyable cast of characters and reasonably OK story for our entertainment. Plus, how many game in the 2000s have completely ripped off the GTA franchise?

guitar-hero-ii-20060517053840543Guitar Hero (PS2/PS3/Xbox 360, 2005)

Our original game here was Super Smash Bros. Melee because it was, and I quote, “the ultimate party game.” Upon further reflection, that title actually belongs to Guitar Hero if only because you couldn’t attend a party attended by non-gamers between the game’s release and today without running into people banging on the strumming a plastic guitar. This is especially true if you visited certain gentrified sections of Brooklyn. The game was everywhere, so clearly it must have done something right. Publishers may have since shot themselves in the foot by releasing 800 versions of the game in a two-year window, but you can’t blame the game itself for publishers’ greed. It’s fun, and it represents the peak of the music game genre that, in a very real sense, defined the decade in gaming.

sotc Shadow of the Colossus (PS2, 2005)

This is our arthouse pick, yes, but for all the hullabaloo of “please re-make Final Fantasy VII for the PS3,” we say: no! Instead, re-make Shadow of the Colossus for it pushed the PS2 as far as the little guy could go. The game was like playing art. Rarely has a sense of scale been so raw in as it was here. A terrific soundtrack, a unique setting, and an unmatched sense of “oh man, we’re going on an adventure” means that youre sure to impress your “games as art” buddies .


Our Take

Devin: I want to throw Final Fantasy XII on here. A lot of people dismissed it because of its cipher of a main character and weird MMO-style combat. But the fact is it was a hugely deep, very interesting, and strikingly beautiful game. I loved it from start to finish, although the final boss was a bit corny.

Matt: You can’t tell me that any of these games above are more fun — I mean LOL, smile-on-your-face, gets-better-as-you-drink fun — than Super Smash Bros. Melee. Yet it probably isn’t the best game from the last 10 years. But it’s still damn fun.

Greg: I’m going to pull a Nicholas here and proclaim that this is all a bunch of nonsense. It’s impossible to claim that any one game of this decade was the most definitive (especially not RE4, dumb dumbs), considering how many games changed the horizon. Guitar Hero and Smash Bros made busting out a video game at a party okay. The Lego Star Wars/Indie/etc. series proved to girlfriends around the world that gaming with your boyfriend can be a fun experience. GTA taught the world to hate linear gameplay. Call Of Duty and Halo taught millions of console gamers the joys and frustrations of well made competitive first-person-shooters whilst simultaneously increasing the average weight of adolescents around the world. WoW brought MMOs into the mainstream. Shadow of the Colossus destroyed our sense of scale, while Katamari Damacy proved that games can be abstract and still sell well. There is no one answer to this question, because the games of this decade were simply too good.

Doug: Wii Sports — hear me out! As most people’s introduction to the Wii, the bundled Wii Sports game serves as the ambassador to a new way of thinking about video games. How many video games from the past ten years will you find people of all generations playing? Nobody’s really playing Halo in nursing homes or senior centers. The simple control scheme and 1:1 movement in Wii Sports made Nintendo’s latest console a hit with people outside the core demographic of gamers, something Sony and Microsoft are still scrambling to replicate.

David Diaz: I think Halo: Combat Evolved should have made this list. It became the benchmark for all console FPS and sparked the beginning of one of the most dominant franchises in console history.


TenYears: Unexpected Success Stories

December 30, 2009 by Yukiko  
Filed under Wii News

ten-yearsIt’s almost January 1st, 2010 and we’ve been mulling over our favorites of 2009 – and the previous decade. Here we present another installment in our “Of the Decade” lists.


Winner: Apple iPod and the iTunes Store

Ipod_1GNo matter how you feel about Apple products, there’s no denying that the original iPod – released in October 2001 – made a huge impact on the digital music world.

Before the iPod, MP3 players were clunky, had atrocious interfaces, and awful battery life. Geeks like us had the early models from Archos and Diamond but you’d never see a common luddite carrying one around. Then came this stark white, minimalist music player with – GASP! – a wheel? And a program called iTunes that made it easy to transfer music?

Add to that 10-hour battery life, capacities of 5GB or 10GB, and an interface that was easy enough for regular people to use, and you’ve got the beginning of the end for CDs.

Then consider the iTunes Store, which hit the scene in 2003. A digital music store that ONLY worked with the iPod and charged people 99 cents per DRM-encrypted song. Guess what? People bought into it because it was easy, quick, and well organized. Fast forward to the end of the century and iTunes makes up “70% of worldwide online digital music sales” and is currently the largest music retailer in the world.


Runners Up

xbox Microsoft’s Console Gaming Initiative

Console gaming really took off in the 80’s with Nintendo and Sega – two Japanese companies. Then a third Japanese company, Sony, entered the fray and upped the ante with the PlayStation. Sega eventually died off, its last gasp being the Saturn console, discontinued in 1999. So which Japanese company would come along to fill the void left by Sega?

Microsoft? Whaaaa?

The first Xbox console weighed 700 pounds, ran hot and loud, and featured a controller the size of a Buick. But it was basically a computer beefed up to play video games – Pentium III CPU, NVIDIA graphics, and a hard drive (which hadn’t been done before). The games looked gorgeous and were, perhaps more importantly, fun. Microsoft, a company known for making operating systems, came out swinging and secured its spot in the gaming community.

cg Blogging

Blogging is not a tangible product, no. But the fact that most of us here at CrunchGear make a full living from a concept that started out as little more than online diaries written by crazy people is, in and of itself, crazy. And while blogging didn’t start in this decade, it sure took off in this decade.

We don’t need to get into the whole mainstream journalism versus blogging debate, except to say that the line between mainstream journalism and blogging keeps getting blurrier all the time.

flip Simpler Devices

You’d think that in an advanced society like ours, as technology gets faster, more powerful, and more complicated that we, in turn, would adapt to being able to use more complicated interfaces and features. Instead, we’ve seen a return to simplicity. The iPhone has one main button, Flip camcorders plug right into your computer, and netbooks offer little more than casual web browsing and word processing.

And while you can find more fully featured devices than the Flip, the iPhone, and netbooks for far less money, casual consumers snatch these things up in droves if not for the very fact that they’re actually easy to use.

The simplicity movement started off slowly in the beginning of the decade, but it’s sure ramping up to full speed nowadays. In the future, expect a nice blend of both features and simplicity with less of a tradeoff between the two.


Our Take

Devin: The Wii. With that name? I still can’t believe how many consoles Nintendo has sold. It’s not that there aren’t good games, but I just never thought it would pick up the way it has. Good for them, though.

Greg: Me as a blogger. Does that count? No? Alright. I’ll go with the Halo series. It gets announced at Macworld of all places, then gets bought by friggin’ Microsoft. Mind you, this is all happening in 2000, when the only games Microsoft was known for were Solitaire and Flight Simulator.

Matt: Anyone remember the Moto RAZR? Of course you do because sometime within the last 10 years, every single person on Earth owned one. I still have the one I paid $500 for somewhere in a junk drawer. But I doubt anyone ever saw the still-ultra thin clamshell becoming just so popular. I have $10 that says that you know five people that are still using one.

Nicholas: I’m going to be lazy and say I largely agree with this list. I think I voted for Microsoft barging its way into the video game console business having little to no previous presence (the Dreamcast did feature Windows CE as an option for developers). Though I guess it’s not all that surprising when you consider that Microsoft merely broke out the chequebook and bought its way into our living rooms. I don’t know if I’d say the iTunes Store was a surprise. By the time it debuted, we were basically just waiting for someone, anyone to launch a music download store. That Apple, creator of the iPod, which was already something of a success by the time the store launched, was the first to create a store isn’t all too surprising. You might even say it was expected! Biggest surprise of all-time, though, was Hulk Hogan joining the nWo in 1996.

Dave: I’m going to say netbooks. Who knew that a underpowered computer with a tiny screen and a crappy keyboard would turn into such a commodity item. It really goes against the industry standard of “more power” and Moore’s Law, and came out of left field. I don’t know how long the netbook craze will last, but for now Acer and MSI seem to be riding high.


Live Paul McCartney Tracks Coming To Rock Band

December 29, 2009 by Yukiko  
Filed under Wii News

Paul McCartney Beatles Rock BandThree live Paul McCartney tracks will be arriving as Rock Band and Rock Band 2 DLC on Jan. 5th.

The “New York City Pack 01” in the Rock Band Music Store contains a trio of tracks recorded during the former Beatles’ historic three-night musical christening of New York’s Citi Field. This is McCartney’s solo debut on the Rock Band platform.

Here are the tracks:

  • Band on the Run (live)
  • Jet (live)
  • Sing the Changes (live)

These tracks will be available Jan. 5 for the Xbox 360 and Wii and Jan. 7 for PlayStation3. They will cost the usual price of $3.99 for the whole pack and $1.99 if you buy ‘em one song at a time.

What do you think? Are you excited for these tracks, or is this more like music your grandparents listen to?


Wintery Gaming Tunes for a Very VG Christmas, Plus a Free Tune from Chrono Trigger’s Composer

December 25, 2009 by Yukiko  
Filed under Wii News

One of the worst things about the holiday season is the music; not so much the quality, but just the incessant nature of how frequent and recurring songs can be. By the time Santa’s trying to squeeze down a chimney and wondering why he didn’t take that copy of Wii Fit Mrs. Claus got him more seriously, people are understandably ready to shoot whatever evokes anything that sounds even remotely like Jingle Bells.

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